I genuinely enjoyed reading this passage from McCloud's Understanding Comics. I enjoyed how the author was able to use the medium of the graphic novel and visual arts to explain his theories about cartoons and how that relates to human psychology. Seeing his points literally illustrated on the page helped me to understand this, at times, difficult concept. The other rhetoricians that we have studied in this course could learn a thing or two from McCloud and his process.
I did want to take a moment to disagree with one of McCloud's points, specifically the part where he explains human's predisposition to see themselves in cartoon faces. McCloud argues that the reason that humans put so much importance and time into non-photorealistic cartoon characters is because cartoon character's faces are simplified to the point where the audience can assign their features to the character's. It is on this point that I have a differing of opinion with McCloud. While it is true that this allows the audience to relate to the characters better, this is not the reason why people watch cartoons.
The visual art of animation and cartoons allows the unreal to become possible. It is through this medium, and only this medium, that a talking mice can have adventures, three chipmunks can live with an exasperated homeowner, and a lazy cat can eat lasagna all day; and the illusion of reality is never broken. It is the experiencing of these unreal moments that is the draw of cartoons.
I did, however, greatly enjoy and agree with the "objects as extensions of ourselves" argument that McCloud makes. It is only through this cognitive dissonance that driving a car is not a terrifying experience where you fear for your life constantly. Instead of seeing 1-ton heap of metal hurtling down the highway at suicidal speeds. We instead see people on those highways which, as well as curbing our very called-for terror, establishes empathy with the other people on the road.